The 11 skills, their passives and the stats.

Skills come from AuraSkills, an RPG-style system that sits on top of vanilla. At launch we use the standard configuration, and the staff will tweak it over time. You level up by playing: skills can't be bought.

How it works

Skills

Every action in game gives XP in the related skill: chopping trees → Foraging, mining ores → Mining. There are 11 base skills.

Stats

As a skill levels up, it raises two stats (every level or every other level).

Passive abilities

Every skill has 5. They unlock in the first five levels, improve every 5 and are always on.

Mana abilities

Some skills have a special ability to trigger: it uses mana and has a cooldown.

Mana

The tank for mana abilities. The maximum grows with Wisdom and refills with Regeneration. In game it is always on screen, above the hunger bar.

/skills

The in-game menu with levels, stats and unlocked abilities.

The 11 skills

FarmingHarvesting and growing crops
Mana ability
Replenish: with a hoe, right-click and break a crop. Crops replant themselves for a while.
Passives
  • Bountiful Harvest: chance of extra crops.
  • Farmer: more Farming XP.
  • Scythe Master: more damage with hoes.
  • Geneticist: plant-based food fills you up more.
  • Growth Aura: crops around you grow faster.
ForagingChopping trees
Mana ability
Treecapitator: with an axe, right-click and break a log. Fells the whole tree instantly for a while.
Passives
  • Lumberjack: chance of extra wood.
  • Forager: more Foraging XP.
  • Axe Master: more damage with axes.
  • Valor: more Strength while holding an axe.
  • Shredder: chance to wear down the armour you hit with an axe three times as fast.
MiningMining stone and ores
Mana ability
Speed Mine: with a pickaxe, right-click and break stone or ore. Haste 10 for a while.
Passives
  • Lucky Miner: chance of extra ore.
  • Miner: more Mining XP.
  • Pick Master: more damage with pickaxes.
  • Stamina: more Toughness while holding a pickaxe.
  • Hardened Armor: chance for your armour not to lose durability.
FishingFishing
Mana ability
Sharp Hook: with a fishing rod, left-click a hooked entity to damage it.
Passives
  • Lucky Catch: chance of extra catches.
  • Fisher: more Fishing XP.
  • Treasure Hunter: higher chance of rare loot.
  • Grappler: pull what you hook in faster.
  • Epic Catch: chance of epic loot.
ExcavationDigging dirt, sand, gravel
Mana ability
Terraform: with a shovel, right-click and dig. Instantly breaks connected blocks within 4 blocks horizontally for a while.
Passives
  • Bigger Scoop: chance of extra drops when digging.
  • Excavator: more Excavation XP.
  • Spade Master: more damage with shovels.
  • Metal Detector: chance of rare loot when digging.
  • Lucky Spades: chance of epic loot when digging.
ArcheryHitting with a bow
Mana ability
Charged Shot: left-click with the bow to activate. Arrows deal more damage the further you draw the bow, using mana.
Passives
  • Retrieval: arrows that miss come back to you.
  • Archer: more Archery XP.
  • Bow Master: more damage with bows.
  • Piercing: chance for arrows to pierce through mobs.
  • Stun: chance to slow the enemy for 2 seconds.
DefenseTaking damage
Mana ability
Absorption: left-click with the shield and take damage. Damage drains mana (2× the damage) instead of health; mana doesn't regenerate meanwhile.
Passives
  • Shielding: take less damage while sneaking.
  • Defender: more Defense XP.
  • Mob Master: take less damage from mobs.
  • Immunity: chance to fully negate an attack.
  • No Debuff: chance to negate a harmful potion effect.
FightingCombat
Mana ability
Lightning Blade: with a sword, right-click and attack. Raises attack speed for a while.
Passives
  • Parry: swing and miss just before you're hit: less damage and no knockback.
  • Fighter: more Fighting XP.
  • Sword Master: more damage with swords.
  • First Strike: more damage on the first hit.
  • Bleed: chance to make the enemy bleed, taking damage over time.
AgilityJumping, falling, moving (includes the old Endurance)
Mana ability
None
Passives
  • Light Fall: less fall damage.
  • Jumper: more Agility XP.
  • Golden Heal: Regeneration heals you more.
  • Fleeting: you get faster when below 20% health.
  • Meal Steal: chance to steal a hunger point from players you hit.
EnchantingEnchanting items (includes the old Forging)
Mana ability
None
Passives
  • XP Convert: earn Minecraft experience as you gain skill XP.
  • Enchanter: more Enchanting XP.
  • Anvil Master: the anvil takes pricier repairs before "Too Expensive!".
  • Enchanted Strength: more Strength for each different enchantment on the item you hold.
  • Lucky Table: chance of one extra level at the enchanting table.
AlchemyBrewing potions (includes the old Healing)
Mana ability
None
Passives
  • Alchemist: potions you brew last longer.
  • Brewer: more Alchemy XP.
  • Life Steal: heal part of the max health of hostile mobs and players you kill.
  • Golden Heart: absorption hearts take less damage.
  • Wise Effect: more Wisdom for each different potion effect on you.

Passives unlock one per level, from 2 to 6, and get better every 5 levels. You'll find them in game with /skills.

The stats

Strength

Increases the damage you deal.

Health

Increases your hit points.

Regeneration

More health, hunger and mana regeneration.

Luck

More luck in farming, foraging, mining, excavation and fishing.

Wisdom

Bonus experience, cheaper anvil use and more maximum mana.

Toughness

Reduces the damage you take.

Crit Chance

Chance of a critical hit.

Crit Damage

Damage of critical hits.

Speed

Movement speed, up to a cap.

XP per level, maximum level, duration, mana cost and cooldown: at launch the plugin's default values are used.